Wesnoth logo
Wesnoth Units database

Eternal Night

(image)

incomplete

Special Notes: This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them. The unit has magical attacks, which always have a high chance of hitting an opponent. The horror skill of this unit scare ennemy units next to it so they deal less damage in combat, though this only applies to living units.

Advances from: Cloud of Gloom
Advances to:
Cost: 55
HP: 39
Motus: 7
XP: 150
Ordo: 3
Alignment: nocturnus
IDEternal Night
Abilities: horror, concursatorius
(image)cold aura
frigidus
7 - 2
conflictio
magical
(image)howl
frigidus
12 - 3
missile
Resistances:
ferrum20%
cuspis20%
impulsus50%
ignis0%
frigidus50%
mysticus-10%
TerraMovement CostDefensum
Aqua240%
Castellum140%
Caverna140%
Colles140%
Cotes240%
Glacialis140%
Harena140%
Impervius9940%
Montes140%
Nemus Fungorum140%
Nonterra140%
Palus140%
Planus140%
Salum240%
Silva140%
Viculus140%